Monday, March 24, 2014

Killzone Shadow Fall The Most Stunning Games Ever Made

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First I have to state that they have failed at this video game in a huge way - not necessarily in a sense that the game as a whole is rubbish - but in a way that they had the possibility to touch heaven with this Killzone and they been unsuccessful badly. I believe anyone that fails in the Graphics and Music section of Killzone ought to be tossed out the window and fall to their death such as this Killzone Shadow Fall has gotten. It is unusual that I am equally incredibly impressed and intensely disappointed by a video game. Killzone S.F. gets into two directions and then the two separated toward the middle of the game, with the starting being amazing and the end - soul devastating. Leave it to the dummies at Gorilla games to adopt such a marvelous story about two distinct communities living on the same world, one slowly converting communist from their previous Fascist state on a ravaged planet and the other a fantasy of Democracy, generals utilizing the army as pawns in damaging war games with bio and atomic weapons - everything appearing like our history in the real world on planet Earth ...and making it into such a waste. This is (basically) the most severe rated KZ from the entire series.



The story plot line has missing all the seriousness and maturity of the Killzone series- you go from preserving the world from infiltrating armies...to shooting creeping spiders for hours on end...something taken from  a Nintendo 64 game..I have the need to hit on the CD and re-insert, perhaps that might make the game more exciting. The plot leaps around (plot holes?) and produces mass confusion for the player. You truly have to place in a lot of hard work to know what's happening in this emotionless and disconnected game. Most of the narrative is presented through audio bites, dossiers, and newspapers seen in random regions of the map, your earpiece, and loud speakers in the guide in which you hear your enemies heckling you and revealing stories - which is excellent, but you're far more concerned on attempting to find your way around and keeping alive than listening to what they are saying.


I've got to inform you, it's really hard to create a game as amazingly gorgeous as this one, despite completing Assassins Creed 4, and I have to admit that this one surpasses it to be probably the most stunning games ever made. This game is really a stunner. The team who created the Visuals should really get a merit. This one ought to set the standard for many times to come.

The audio is remarkable in this game. It's very clean, sharp, and goes fantastic with the feeling and settings of the locations. At times I would try to stretch out the quest just to listen to the killer soundtrack...it truly is that great! Killzone ought to keep Tyler Bates and Marcos Ortega as their long term composers for all future video games.

1 comment:

  1. Nice job on your blog. Love the clean lines and bright white background. the white enhances the jpg's of the game scenes very nicely. Thanks for my Blog and the nice comments. TCrowe - Glen Ellen Photography Blog

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